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Rock-Paper-Scissors Kingdom: Master of the Late Throw

Presenter

DENSO Mobility Electronics Manufacturing Div. 1 / Nobuaki Makino

I combined “late-throw” rock-paper-scissors (where you play your hand after your opponent does) with colors and attributes and gave it an RPG-style twist, making a game that also doubles as fun brain training.

Rock-Paper-Scissors Kingdom: Master of the Late Throw

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Rock-Paper-Scissors Kingdom: Master of the Late Throw

About This Work

Story:
"Atoda Shinken" (the Late-Throw Fist)
The ultimate martial art, usable only by those who have mastered rock-paper-scissors.
Become a hero, travel the world, and take on enemies full of personality: thieves, goblins, priests, the Demon King, and more!
The rules are simple, yet the game runs deep. Size up not only the rock-paper-scissors matchups but also the color and attribute matchups. Sometimes "losing" is the right answer!
Waiting at the very end is the Demon King, who takes ____ even further.
See through it all and restore peace to the world!

Behind the Scenes

Rules
– Simple controls using only the mouse.
– There are 8 stages in all.
– Each stage has a 30-second time limit.
– A chart of the rock-paper-scissors matchups is shown on each stage, so use it for reference.
– When there are no instructions on screen, aim to win.
– As the story progresses, instructions from the heavens will appear telling you to "Win" or "Lose," so follow them each time.
– To keep the difficulty balanced, winning in any one of rock-paper-scissors, color, or attribute lets you move on to the next stage.

Score
– Your points are the time remaining × the number of matchups you won.
– If you lose, you score 0 points and play the same stage until you win, but clearing it then won’t add to your score.
– After clearing all 8 battles, your total score is shown.
Note: I think you’ll get about 100 points your first time and around 300 points once you get used to it.

P.S.
This was my first time ever making a game.
I wanted to make a game anyone could understand that would also give your brain a workout
so, using rock-paper-scissors as the theme and nostalgic retro games as the motif
the RPG-style Rock-Paper-Scissors Kingdom was born.
I’d like to do more of this, I wonder if that would make it more fun, I wish I could add that kind of system…
There’s still plenty of room for improvement, but I think I’ve made a game that people of all ages can enjoy.

A Peek into the Game World

First, warm up with rock-paper-scissors! Battle monks in training and thieves to get used to the controls!
Of course, everyone knows rock-paper-scissors, right?!

Next, the three-way color matchups appear! Now it’s a battle of wits!
The color matchups are:
– Red beats yellow
– Blue beats red
– Yellow beats blue
It’s red → blue → yellow → red → blue…!

And on top of that, the fire, water, and grass attributes appear!
– Fire beats grass
– Grass beats water
– Water beats fire
It goes fire → water → grass → fire → water…!
Use a flexible mind to defeat the Demon King!

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